Review - Super Dragon ball Z
Right well I promised a review of this bad boy A while ago, but it was postponed till Friday 14th July. I have now bought and played this title. This title was intensely anticipated as it is a Dragon ball Z game which was created in collaboration with the original Streetfighter II bloke. This game was originally released in Japan for the arcade machines and it was called Dragon Ball Chou. The Streetfighter II elements are quite evident in the game, the signature “Kamehameha” beam move is the same button input as Ryu’s Hado-ken, and they even gave Goku (the main protagonist of the series) a “Dragon Punch” with the same controls. And that’s is where the coolness ends. The moves don’t translate well to Dragon ball Z, pulling of a combo, feels to contrived, the other Dragon ball Z games seemed to have created a system which is more suited to the universe, with rapid, punches and kicks, rather than the SF II system of Light Punch/Kick, Medium Punch/Kick and Heavy Punch/Kick. Along with a