Showing posts with the label GameCube


Once again we continue our journey to save 'em all. We're hoovering up all the unique pokémon in the main series games going all the way back to Pokémon Sapphire. Here's the introduction to the series , clearing out Fire Red and last time Pokémon Colosseum .  Although initially billed as a completely different game to Pokémon Colosseum , Pokémon XD: Gale of Darkness is essentially Colosseum with a series of, for the most part, improvements and a wealth of extras. In addition to the new story focussed around the game's cover star, a Lugia called XD001, XD featured nearly twice the number of pokémon to snag than Colosseum, filling many of the pokédex gaps across the other third generation games. The game is set five years after Colosseum and edgelord Wes who bombed about the Orre Region in a post apocalyptic metalAF hover bike is replaced by Michael who bombs about in a much less edgy hover-moped. You'll revisit a lot of the locations of Colosseum albeit with new cha


We continue our mission to save'em all, that is hoover up all the unique pokémon from the third generation games onwards. You can read about Operation Last Bus Home here and the first instalment, clearing out Pokémon Fire Red , here.  One of the things I've always loved about the pokémon series is the evolution of the games building on and tweaking the fundamentals set down in the earliest Game Boy games. For those who aren't fans of the series or those only looking back over the series from today's viewpoint it can be difficult to appreciate these tweaks to the formula. Superficially, you catch, train, battle and trade pokémon in all of them but each game added something new. Some of these tweaks became permanent features. Others were limited to one or two titles and then superseded by something else. Pokémon Colosseum and Pokémon XD: Gale of Darkness, released for the GameCube in 2003 and 2005 respectively, have a cult following but were far from perfect games. Bot

Flame Rounds: Timesplitters: Future Perfect

Flame rounds lets us fulfil our yearning passion to be Frank Skinner, taking on his role as Judge, Jury, and Executioner in Room 101. We will be presenting a case for a particular Trope/Character/Item/UI element that pisses us off and then trying to justify whether this thing should go into room 101 (get flame rounded?) Richie: Oh man Sweet, its that time where we flame round shit again! Lets see what Cunzy has for me to shoot down this time! Cunzy1 1: This is our first entire game on Flame Rounds and it's 2005's Timesplitters: Future Perfect. As gamers of a particular vintage will tell you, Timesplitters was phenomenal and seemingly came from nowhere, an early PlayStation 2 first person shooter, against the clock game with great original characters, amazing multiplayer and silly modes/cheat characters/silly characters goofiness the likes of which hadn't been seen since Goldeneye . Timesplitters 2 built on that in almost every way. One of our favourite games of all