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Showing posts with the label Pokemon Go

Yeah... National Dex

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The community is up in arms, pitchforks have been raised, picket boards have been lovingly crafted with catchy slogans for social media. The mob is revolting.

What's This Noise Then? There is no National Dex (terms in bold appear in the glossary at the end) in the upcoming Pokémon game, Pokémon Sword and Pokémon Shield, it's not #brexit, its #dexit.


There is a grumbling controversy fluttering in the forums and the social medias as people are furious that a thing has been 'taken' away from them because not all of the currently available Pokémon will be catchable or transferable in the upcoming games for the first time in the mainline series of the games since last year's Pokémon Let's Go Pikachu and Pokémon Let's Go Eevee 2002's Pokémon Sapphire and Pokémon Ruby. And as semi-professional contrarians, we straddle that high horse and RP a bit of devils advocate.

Is taking the National Dex away a bad thing? As of the end of Generation 7 there are 809 pokémo…

Pokémon Let's Go (Back to Kanto again)

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For veterans like us, Pokémon Let's Go is our fifth tour of Kanto starting with Pokémon Blue and Pokémon Red in 1999 then returning to a future version of Kanto in 2001's Silver and Gold, then a redux/remix with 2004's Fire Red and Leaf Green and the last visit to the region with 2010's SoulSilver and HeartGold. We've been there, done that. Got the T-shirt, medals, badges, magnets and pokéballs to show for it. So what does Pokémon Let's Go Pikachu and Pokémon Let's Go Eevee add to the well worn roads and highways of the game that kicked it all off?

The answer is strangely, not nearly enough. If like us, you've followed the Pokémon games for a while, there is something satisfying in seeing the evolution (no pun intended) of ideas across the games. Pay close enough attention and the best elements from almost every game, including some of the spin offs, can be traced from game to game in the series. If it wasn't obvious from the name of the game, Poké…

Pokémon Go: Back with a Vengance

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Oh boy,

Many moons ago we covered Pokémon Go in our regular/not-so-regular bit: Are mobile phone games any good yet? And our list of gripes beyond not being able to log in included:
Does this actually have anything to do with the actual games (is it canon?) Whats the point, beyond collecting them with an annoying catch mechanicHow do gyms work, why is no one explaining this? Two years on and even though there is still login problems (particularly trainer club accounts), the question of whether this will ever be compatible with the real games is still being asked, the game has improved! Not massively, it has not arisen like a mighty Ho-oh from the ashed of its former self, but neither has it eeked out like a wet quagsire queef.

Niantic have bothered themselves to include a friend system, this allows you to connect with your IRL friends and rival each other, and even help each other out with trades. This only seems like a little thing but it has re-kindled a little bit of love for the g…