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Showing posts with the label Ryu

Project X Zone 2: Project X Done

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It happens to us all, we hit the end credits and we slowly die inside as various names scroll past our eyes, as 50+ hours of investment in characters and mechanics is being taken away from us. This time it is happening to me, y t again, I am left with a a hollow void in my heart where once lay Project X Zone 2.

It has been a wonderful adventure, All of these characters coming together to save the world from the Deux Ex Machina that is "Dimensions Melding".  It doesn't matter to me! I dig the gameplay but equally love the visual novel aspect... the interactions are priceless:



I'll miss these guys. Roll on Project X Zone 3, (maybe time to go back and play New game+ on Project X Zone?)

Love and KOS-MOS

Richie X

Project X Zone 2

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Oh Man I so loved Project X zone!

And now there is a second one:


Cunzy still considers this a non-game. But like most things, he is wrong...Yes on the outside is it seems a but "Button-bashy" but there is a delicate art to choosing the correct action from the three choices you have, then also mixing in 2 different assists. but this is only half the game. The other half is pure unadulterated Visual Novel - But a Visual novel of some of the most iconic game characters All having Banter with each other! BANTEEEEER. The Shenmue dude asking Megman how to do a fire ball, Leon chatting with Dante and Vergil about how "Devil's never cry", Phoenix Wright shouting Objection when Demitri (Vampire) is in sunlight. Pure BANTER. Ok I know I said half the game was this and the other half of the game was that... but there is alse another bit in the game... you can spend ages levelling up, setting skills and equipment for your doods!

I am barely 40 hours into the game, and I ha…

You Can Have My Steel

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We've been on a bonanza of buying older Wii games to add to the collection. We avoided the original Red Steel on account of the awful reviews but wanted to try Red Steel 2, partly because it's one of the few games to use Wii Motion Plus. We're about halfway through but feel it's enough to put down some thoughts about it.
It's a perfectly functional if somewhat generic game. The motion controls irk at first, swordplay isn't mapped one to one to the Wiimote, the reason for this is so that a multitude of attacks can be mapped to flick, twisting, holding and tapping buttons in combinations with flails. After a couple of hours the controls become second nature and every enemy encounter can be played a number of different ways similar to the encounters in Resident Evil 4. It's not quite mindless and if you aren't paying attention every enemy goon can take you out. 
Oddly, the game  just sort of starts. There's very little in the way of introduction or st…

Streetfighter 2 WTFOMG BBQ REmIX HD H.264

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Might finally be out soon :D


Another 800 MS points, on a Live arcade game...


...That I will play for like 5 mins

Richie XX