Posts

Acid Rounds: No Acid Rounds!

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No Acid Rounds this week. To busy beastin' games

RETROspect: Predictions of a SoulCalibur kind

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Thatguys.co.uk is old, we have been doing this shit, and "getting too old for this shit" for an excessive amount of time. Our site has gone through a plethora of iterations all wonderfully designed in by our expert in-house team. Half of our old links don't work/exist any more, our SEO is duct-taped together in separate timelines, but on the upside we did close down our Myspace account... right? We rewind time to see how painfully cringe we once were. We go through our archives to find out how right or wrong we were, and wince at the non-woke-ness of the of our past selves. In today's RETROspect we look back at a classic Richie Post: Soul Calibur Wankery In this post I get all excited about SoulCalibur IV, mainly I get all fanboy geeky about the addition of Darth Vader and Yoda. And on top of that in a predictable Richie response, conscript Cunzy1_1 and we made a list out all of our favourite fantasy additions to the roster: Zoro (One Piece)  Anyone from

Flame Rounds: Ice Levels

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Flame rounds  lets us fulfil our yearning passion to be Frank Skinner, taking on his role as Judge, Jury, and Executioner in Room 101. We will be presenting a case for a particular Trope/Character/Item/UI element that pisses us off and then trying to justify whether this thing should go into room 101 (get flame roundsded?). Cunzy1 1: What're you selling? Richie:  Fucking ice levels, most specifically that annoying inertia slide which get applied to your main character. Annoying, get some crampons. Cunzy1 1: Are we just going to cycle through 90's gaming tropes is that it? We had five original ideas and are now just rehashing our old forum posts? Richie:  Looking back at our archive we are subconsciously rehashing ourselves over and over again. Ironically we are probably the only blog in existence with the label "bored of the same arguments" however time for us to take a long hard look in the mirror, sunshine. Doesn't make slipping on ice a game that is

The Steam Marketplace

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*shudder* The scene opens in a seedy backstreet, a valve hisses with steam, a jittery dropout approaches a shifty looking man in a trench coat. The twitching skinny looks like a university student, wearing jeans and a half life 3 t-shirt and is fervently clutching a Devil May Cry 5 "V" card. He utters, "Please sir, I'm collecting for a badge on a devil may cry game a really like... I bought it from you." The man in the trenchcoat is unflinching, the light in the alley is dim and shadows flicker across his face, only his eyes are really visible, piercing yet soulless. "I have two of these 'V' cards, I was hoping to trade it in for one of the cards that I don't have. Can you help me Mister Marketplace" pleaded this geeky student-looking man, stretching out the card before him. Mr. Marketplace, reaches down and plucks the the card from his hands, in his gruffest poor-people east London accent he replies, "I might know someone, who

Acid Rounds: Starlink Battle For Atlas (Switch)

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Acid rounds is a semi-regular, irregular spot on TGAM for games we have beasted from start to finish. Richie: Sunday is the day of God, apparently it was made his day cuz he had just churned out a 6 day week, and decided he was gonna rest on his laurels. Every week we do the same, except instead of resting on our laurels we brag about games we have beasted from start to finish, Last week I went off on one about Oblivion this week Cunzers tells us about yet another spaceship game ! So What's this one about? Cunzy1 1: Starlink: Battle for Atlas is an interesting mix, it's part space game, part planetary exploration and part RTS with a more-complex-than-it-needs-to-be toys to life element. Pilots, ships, wings and weapons can either be changed on the fly by plugging and swapping around physical parts or used to unlock parts and pilots for time limited use in digital/handheld mode. The story in Starlink won't be threatening narrative titans of Sci-Fi, Starlink is a b

EXCLUSIVE: Stadia and Apple Arcade Games List

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Having historically shown but a half-arsed interest in video game development and support to date it's interesting to see that both Google and Apple have recently announced half-arsed plans to continue. In the Red Corner we have Google Stadia. A website which...YouTubers...terraflops at 60 fps which is technically very impressive. In the Blue Corner Apple have announced Apple Arcade which will...games...apps... so expect to see that in coffee shops all over the world! The pixellated elephant in the room however is WHAT VIDEO GAMES ARE WE ACTUALLY TALKING ABOUT? The administrators and system designers have spent so long on the beanbags in the flexible working open plan offices, they forgot to tell us the key part of these boring projects. Fortunately, dear readers, we have the ultimate inside source, it's Alcamoth Citizen reporting from inside Xenoblade Chronicles and she has EXCLUSIVE news on the games to share. This, her first report from the stream cloud piss:    

Flame Rounds: Boss Bass

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Flame rounds lets us fulfil our yearning passion to be Frank Skinner, taking on his role as Judge, Jury, and Executioner in Room 101. We will be presenting a case for a particular Trope/Character/Item/UI element that pisses us off and then trying to justify whether this thing should go into room 101 (get flame roundsded?). Richie: So! What trope has bested you this time! Cunzy1 1: Super Mario Brothers 3. Level 3-3. You're having a good time with your brother Luigi fighting the Koopalings and making progress then this level happens and it gets real. It gets brutal. Boss Bass just outright murks you. It's not so much the being swallowed by a big fish thing it's just the sheer bluntless of it. You're there one minute, fish boy jumps, open gobbed then. Gone. I want to remove Boss Bass from gaming so I can sleep at night without waking up bolting upright and screaming because I thought I'd been swallowed out of fucking existence. Richie: Just dodge him/