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Content. That's right kiddywinks, from the same team that brought you all of this , expect to see some content just above here sometime soon.  Every year, without fail we fail to celebrate the passing of another year of TGAM. Well we've got 10 more days to remember to do something. Will we remember to celebrate a whole six years of gaming related drivel? Or will we, as is tradition, just stop blogging for that whole week? OH, IT'S SO EXCITING and the only way you can find out what happens in this exclusive, nay, WORLD exclusive event is to just stay on this page F5ing. Well not this specific page but the main home page www.thatguys.co.uk Unless you are already on the main page, in which case carry on. Mac users can join in the fun too by stroking their iComputer every ten seconds I think that's how it works. The countdown begins here: Richie can you insert a countdown thingy here by Monday? Thanks. Oh and if you don't get around to it can you make sure t

In game advertising

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It hasn't happened yet but we remember distinctly being distinctly worried in a very distinct fashion around the time that gaming really took off as there were rumblings of in-game advertising being explored as a thing. We were worried that if advertisers got the keys to our games, they'd end up looking as gaudy as real cities and we'd find ourselves strangely drawn to brands we'd never paid much attention to before. Fortunately, that never really happened. Red Bull got into a couple of games, Wipeout and Judge Dredd: Dredd vs Death . The brand seamlessly sat in the world of Wipeout . Not so much Judge Dredd . From what I can recall instead of making your way around generic docks and warehouses filled with normal crates, you made your way around docks and warehouses filled with Red Bull crates. Other than that I can't recall other adverts for real world brands in games ( Mario Kart has in game billboards, hilariously advertising "green shells" and

Moetry in Potion

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Last time we were all gushy over five Wii games that have re-ignited our passion for games. Today we pick up that blog post, flip her over only to see the puss filled and warty fissures caused by the ingrowing hairs that is average Wiiware games. Just in case you've been a fanboy of other formats up until this second, Wiiware is the Nintendo Wii's downloadable game service. It is a real mixed bag. There are gems and they are the likes of Lit, Maboshi's Arcade, Jet Rockett, Final Fantasy: Subtitle subtitle, Nyx's Quest, Sword and Soldiers, Lost Winds 1 and 2, World of Goo, Art of Balance ... wow now that we start to list them there's quite a few good 'uns and many that put bigger box release games to shame. TO SHAME WITH YOU.  The problem in the past has been that Nintendo (Europe at least) has been fickle in the extreme. The ficklest in fact with allowing players to try Wiiware demos before they buy. Sometimes NoE releasing a dribble of Wiiware demos. S

Poetry in Motion

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We bought BIT.TRIP Complete when it came out and we've voluntarily relegated ourselves to the naughty step for not telling the TGAM Massive all about it.  For those of you unawares, BIT.TRIP was a series of six Wiiware, PC and devices-beginning-with-a-little-i games that came out from 2009 until 2011. They got good reviews but we weren't tempted to take the gamble. Plus, downloading new Wiiware is preluded by an hour long mini game called "Try to micro manage the selection of Wii games and channels you want with the tiny amount of space the Wii hardrive has" which is not intuitive, slow as fuck and all-round frustrating. However, the gods of gaming have smiled upon us by using divine intervention to convince the publishers of BIT.TRIP to release all six games and a soundtrack as a boxed Wii game. It will never sell huge amounts. Despite being multi-platform the brand is not well known and you'd be hard pressed to know what the games are about from the box

Dead Space Martyr

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In a moment of not being particularly inspired at the book shop I ended up buying Dead Space Martyr, knowing nothing about it other than it is set in the Dead Space Universe. We really liked Dead Space, something set it apart from the overflowing bundle of sci-fi future space shooters. It stuck with us in a way that other games in the same pool haven't. See, we've played Halo and Gears of War. Worse even we've read every single Halo novel and watched the anime compilation Halo: Legends. Yet if you were to ask us what happens in Halo. It's a total blank. The whole SPARTAN programme we remember and then there was a Halo? And some Zombies? And the Pillar of Autumn. That was all Halo, Halo 2? No idea. You could duel wield. Halo 3? The theatre mode was amazing. Oddly we remember more about Halo:Reach even though it's probably the worst of the bunch. Gears? Well there was emergence day and then a giant worm. When Epic ran their poll to determine whether or not the thi

The 'Real' Cost Of Used Games

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First up read this , it's Richard Browne (pictured below) from umm, well he's an industry veteran okay. And he's finally willing to bring to the table that much missing piece of evidence to prove that pre-owned games are killing kids, raising house prices and toppling the game industry. At last. Some actual evidence to scrutinise rather than a dev sounding off because their last poorly marketed shite game that sat on the shelves for two weeks didn't sell as much as Wii Sports . That key piece of evidence? A colleague of mine brought to light how bad this has become just the other week. He went into his local GameStop and was point blank REFUSED the option of buying the game he went to get new. After pressuring the sales assistant for a few minutes he finally got his new game - but only after the assistant got his manager's approval to sell it to him. [via Gamesindsutry international ] Ah, okay. That appears to be an anecdote and a suspiciously tall tale. Bro

Progress. Whore.

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Do you know about the backloggery? If you don't you should know about the Backloggery . It ticks a lot of boxes in our brain. You create and account and then (manually, but it is worth it) add all the games you've played, review them and then note whether you've not beaten the game (bronze), beaten it (completed the 'story' that's a silver medal) or 100% (gold medal) of for those doubly hard bastard out there MASTERED IT (a gem that denotes you've played a game inside and out and back again). Then after all that at a glance you can see what percentage of all the game you own you've seen all the way through to the end. You may find it all a bit arbitrary and in the same vein as the compulsion to "Thousand" games on the Xbox 360, beating the game and getting all the achievement points for it. For us, the backloggery helps us to document and progress on the all the games we own and haven't finished yet. I don't know about you but we h