Posts

Moetry in Potion

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Last time we were all gushy over five Wii games that have re-ignited our passion for games. Today we pick up that blog post, flip her over only to see the puss filled and warty fissures caused by the ingrowing hairs that is average Wiiware games. Just in case you've been a fanboy of other formats up until this second, Wiiware is the Nintendo Wii's downloadable game service. It is a real mixed bag. There are gems and they are the likes of Lit, Maboshi's Arcade, Jet Rockett, Final Fantasy: Subtitle subtitle, Nyx's Quest, Sword and Soldiers, Lost Winds 1 and 2, World of Goo, Art of Balance ... wow now that we start to list them there's quite a few good 'uns and many that put bigger box release games to shame. TO SHAME WITH YOU.  The problem in the past has been that Nintendo (Europe at least) has been fickle in the extreme. The ficklest in fact with allowing players to try Wiiware demos before they buy. Sometimes NoE releasing a dribble of Wiiware demos. S

Poetry in Motion

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We bought BIT.TRIP Complete when it came out and we've voluntarily relegated ourselves to the naughty step for not telling the TGAM Massive all about it.  For those of you unawares, BIT.TRIP was a series of six Wiiware, PC and devices-beginning-with-a-little-i games that came out from 2009 until 2011. They got good reviews but we weren't tempted to take the gamble. Plus, downloading new Wiiware is preluded by an hour long mini game called "Try to micro manage the selection of Wii games and channels you want with the tiny amount of space the Wii hardrive has" which is not intuitive, slow as fuck and all-round frustrating. However, the gods of gaming have smiled upon us by using divine intervention to convince the publishers of BIT.TRIP to release all six games and a soundtrack as a boxed Wii game. It will never sell huge amounts. Despite being multi-platform the brand is not well known and you'd be hard pressed to know what the games are about from the box

Dead Space Martyr

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In a moment of not being particularly inspired at the book shop I ended up buying Dead Space Martyr, knowing nothing about it other than it is set in the Dead Space Universe. We really liked Dead Space, something set it apart from the overflowing bundle of sci-fi future space shooters. It stuck with us in a way that other games in the same pool haven't. See, we've played Halo and Gears of War. Worse even we've read every single Halo novel and watched the anime compilation Halo: Legends. Yet if you were to ask us what happens in Halo. It's a total blank. The whole SPARTAN programme we remember and then there was a Halo? And some Zombies? And the Pillar of Autumn. That was all Halo, Halo 2? No idea. You could duel wield. Halo 3? The theatre mode was amazing. Oddly we remember more about Halo:Reach even though it's probably the worst of the bunch. Gears? Well there was emergence day and then a giant worm. When Epic ran their poll to determine whether or not the thi

The 'Real' Cost Of Used Games

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First up read this , it's Richard Browne (pictured below) from umm, well he's an industry veteran okay. And he's finally willing to bring to the table that much missing piece of evidence to prove that pre-owned games are killing kids, raising house prices and toppling the game industry. At last. Some actual evidence to scrutinise rather than a dev sounding off because their last poorly marketed shite game that sat on the shelves for two weeks didn't sell as much as Wii Sports . That key piece of evidence? A colleague of mine brought to light how bad this has become just the other week. He went into his local GameStop and was point blank REFUSED the option of buying the game he went to get new. After pressuring the sales assistant for a few minutes he finally got his new game - but only after the assistant got his manager's approval to sell it to him. [via Gamesindsutry international ] Ah, okay. That appears to be an anecdote and a suspiciously tall tale. Bro

Progress. Whore.

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Do you know about the backloggery? If you don't you should know about the Backloggery . It ticks a lot of boxes in our brain. You create and account and then (manually, but it is worth it) add all the games you've played, review them and then note whether you've not beaten the game (bronze), beaten it (completed the 'story' that's a silver medal) or 100% (gold medal) of for those doubly hard bastard out there MASTERED IT (a gem that denotes you've played a game inside and out and back again). Then after all that at a glance you can see what percentage of all the game you own you've seen all the way through to the end. You may find it all a bit arbitrary and in the same vein as the compulsion to "Thousand" games on the Xbox 360, beating the game and getting all the achievement points for it. For us, the backloggery helps us to document and progress on the all the games we own and haven't finished yet. I don't know about you but we h

Seven Deadly Sins of Gaming: FEAR

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Oh shit. Here's an original idea, a new feature from TGAM looking at the seven deadly sins of gaming. For our other long running and not at all forgotten running features see practically every post we ever did. For the absolute originality of the Seven Deadly Sins theme just google "Gaming Seven Deadly Sins". 0 hits you'll find.  So here's out brand new feature that will probably peter out. Peeter out? Pooter out? Petre out? trail off after this one. We're looking at fear. But we aren't just about new features, we're about features within features so before the word feature starts to look weird, here's the latest on the Seven Deadly Sins of Gaming: FEAR from out in game correspondent surveying the populace of Xenoblade Chronicles . What do they have to say about either new features or FEAR in games Alcamoth Citizen? Oh shit me that is pretty fearsome. Fear in games comes in many forms. Survival horror is often said to be scary but as I&

I did find it funny, not so much sad

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Yes it's a review of three year old Madworld for the Nintendo Wii. When it came out last millennium in 2009, the middling reviews and the overt attempt at being 'mature' put us off. Until we found it for sale for £2.50. At that price we don't care if it is shit. But it isn't shit. It is actually quite good. It is a very inspired title. By that we mean it's probably easier to explain the game to you in the media that has 'inspired' it. Take the aesthetic from Sin City , and the plots from Escape from L.A. (or Batman Arkham city for our younger readers), The Running Man , Manhunt and a splash of No More Heroes . Allow to rest and then whisk in mechanics and directly lift at least one boss character from Devil May Cry . Add a couple of levels on a bike from Final Fantasy VII , throw in a Caddyshack reference and a level that rips off Star Wars . If you are going to lean on source material, they could have chosen worse sources of inspiration I gues

Goodbye GAME reward card...

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Its time to pack it all in, I made myself very ill when GAME briefly closed down thinking of the vast amounts of GAME reward points I had collected for over 10 years. I had been telling myself that I would spend it on the next console release... ...but fuck it! It a slippery slope the GAME group is on, so it's getting spent, diced up and never to be thought about again. Love and I hardly knew ye, Richie X

Bye Bye Game Focus

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We're all about being open and transparent with YOU, the homeless transsexual checking the Internet when you should be working and this post, friend((ette)?) is going to be a short one. London indie game store GAME FOCUS has closed its doors ( EDGE has the scoop ). This is a fucking tragedy and much more sad face for us than the whatever-the-fuck-is-happening-with-GAME.  Game focus was a lovely little store that we'd frequently go to just browse. Not only did they have OLD FORMATS, pretty much every GBA and GC game I bought was from here but they used to have amazing displays of limited edition games, consoles and peripherals. Also they sold PlayStation promo copies for like a pound each. They did not give a fuck even though they were emblazoned with "PROMOTIONAL COPY NOT FOR RESALE".  The shop took a bit of a dive when they moved all the DVDs upstairs and the games to the basement and for some reason their amazing display cases got culled and the

Nintendo Channel: Now Showing

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We check in with the Wii's Nintendo Channel because, well you won't bother to do it on your own. Here's some of the new content that is up since last time . Finally! It seems like someone out there has been reading our weekly-ish gripes about Nintendo's poorly used Nintendo Channel and they've only gone and posted the entirety of Satoru Iwata's Japanese Nintendo Direct presentation. This is what we want. No gimmicks. No bullshit round the bush hype just straight up Nintendo news from Nintendo itself. Sure, there's a whole bunch of "Details not confirmed for Europe" disclaimers but I'd rather that than having to wait for the video game blogosphere to give us the news once they've added their sneery commentary or worse have to sit through the NoA Nintendo Direct presentations. More of this please Ninty and if you don't have a Wii you can watch the presentation here ! The Last Story continues to receive some love from the Nintendo

Peter Molyneux Breaking News!

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Where did Peter Molyneux come from? Recently, it feels like every other video game article is about him, something he said, where he moved to and what he thought of game X. He is on a mission to get as much coverage as possible (presumably as two Fable games are due to come out soon). Well his reach extends far, even into the world of Xenoblade Chronicles where Alcamoth Citizen has this breaking news to report: Should Peter be worried?

Justifiably Trivial

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We were lucky enough to reach the grand old age of 30 again last week and among the presents presented us for surviving the 90s was a copy of Trivial Pursuit: Master Edition. Now, if you're like us then Trivial Pursuit progresses by quickly hoovering up the green, yellow, blue, pink and brown (now purple, presumably to avoid endless entertaining 'pink or brown' choices) wedges/cheeses/pizzas and then spending the rest of the game passing back and forth over the orange Pizzedge spot waiting for the odd chess question in between endless fucking cricket and soccerball questions. Well. NO LONGER! The recent master edition now has a bunch of video game based questions meaning that a) It doesn't take quite so long to get that orange chedge slice b) Finally, all that video game knowledge is justified in the eyes of your immediate family as you beat Uncle "Knows it All" to the win all because of a Halo question. Somewhat paradoxically it takes inclusion in

Mixed Emotions

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A new Steel Battalion we can actually play AMAZING! Oh requires Kinect BALLS. Still it means we don't have to buy a new piece of plastic for the ever growing pile of peripherals AMAZING. Fist bumping? BALLS. Seriously, fucking fist bumping? BALLS. Is this what it takes for the 'hardcore' to accept the Kinect? BALLS Fist-Bumping? BALLS. FistbumpingBALLS. Fistbumpballs. Fistballs. Fialls. FIALS.

World of Pokemon!

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Fuck all y'all bitches, be sitting up on yo azerothes, I be in Pallet all up in you mommas ass singin that I be a master... catchin' em all Details released for WoWs Pet battles. And on first perusal, its really fucking pokemony, similar stats and all, though rather than 4 moves it's 3 moves, hell even some of the moves are English pokemon move names. It seems just enough similarities to dodge a law suit. Most of the details are over here Also, do they have the EV system ? DO THEY? if not imma flip this shit upside! There doesn't seem to be a levelling system, or indeed mechanics much beyond the fighting system , I'm sure there will be rewards for winning, like cheevos, cosmetic armours and such. Meh, Love and Omastar used Blizzard, Richie X

Second (well fifteenth hundred) opinion on Trauma Centre (er): Second Opinion

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With, it seems, the whole games industry writing off the Wii in preparation for the Wii-U, now is a great time to snap up some of the quirkier releases on the platform which are currently selling for ridiculously cheap prices. Recently we've picked up Cursed Mountain, Deadly Creatures, Metroid: Other M, Disaster Day of Crisis and Madworld for less than £16 (for all of them). Individually they are a bit quirky but they represent a time and a platform with more interesting ideas than current HD console gaming which seems stuck in a bit of a rut with a a severe case of sequelitis. Trauma Center: Second Opinion is one we snapped up for a fiver a while ago and we've only just got around to playing it. We played Trauma Center/re: Under The Knife, the one and only popular medical 'em up on the DS. It was fun, if not a bit tough and also challenging. The Wii version, Trauma Center/re: Second Opinion is pretty much exactly the same game albeit with a name change and with the a

Book Club

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Occasionally we stub out our crack pipe (hard but do-able), log off the forums and give up our angry Internet man jig to don a smocking jacket , pour ourselves a Malibu and read a book like in the olden times. This weekend we donned three smoking jackets, poured ourselves three Malibus and finished reading three books. Our English teacher will be so happy with us.  First up is Jacked The Unauthorised Behind-The-Scenes Story of Grand Theft Auto which makes us feel ignorant about the history of video games in the same way that Replay A History of Video Games highlights how ignorant many games 'journalists' are . Yeah we loved Lemmings and knew that DMA made GTA but we didn't know that they were Scottish. Shame on us. The book is a good read. The first thing it made us do is want to play GTA again. Five hours later we picked the book up again and cringed over how gushy Kushner can be sometimes. But I guess that's the deal when you are writing an unofficial biograp

Interview with the Nemesis

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Waaay back in 2007 we interviewed the Nemesis from Resident Evil 3 . Well, we've kept in touch since and although he now spends most of his time caring for sick marine iguanas at a the Nemesis Iguana Sanctuary we've managed to catch an interview with him about the reprisal of his, perhaps best known role, in the Nemesis Mode DLC for the astonishingly awful cover based shooter based Resident Evil: Operation Raccoon City . TGAM lazy fictional cephalopod, Omastar is finally back from a tour of the Unova region and so attempts to earn his keep by catching up with everybody's favourite biological weapon.  OMASTAR: Star oma, omastar. Star oma? Oma oma? Nemesis: S.T.A.R.S! O: Oma oma star omastar oma omastar, star oma star oma star oma omastar? N: S.T.A.R.S! O: Oma, oma? N: S.T.A.R.S O: Oma? N: S.T.A.R.S! O: Star? N: S.T.A.R.S! O:Oma? N: S.T.A.R.S! O: Star? N: Is this guy for real? All he says is the same three words over and over again? I'm a seriou

GAME and Troubles

Although obviously we'd be callous to not empathise with friends and strangers whose lives will be disrupted by whatever ends up happening with GAME group's stores, the company only has itself to blame. Of course, only now is everyone jumping on the GAME bandwagon. It isn't a charity. It is supposed to be a commercial business. It hasn't been serving PC gamers (a massive chunk of the market) for quite a long time and it hasn't been serving us for almost as long. Our gaming tastes aren't niche but we don't tend to go for the BIG AAA releases and as such GAME hasn't been catering for us. Here's a summary of our whinging over the years about GAME. Hopefully, with whatever succeeds it we won't have call to type up our frustrations and send them into the ether to be ignored by all. In June 2009, GAME performed poorly on our store survey when we used to write for that other site occasionally. In February 2010, we wrote to Konami abou

Another day another pre-owned QQ

This time from should-know-better David Braben. EDGE 'have' the story Ctrl+C, Ctrl+V from Gamasutra. Every now and then someone from the games industry will raise their head above the parapet and blame pre-owned games for their own poor sales without a shred of evidence to back it up. Here's choice quote from Braben on why pre-owned is killing single player games: I mean, the idea of a game selling out used to be a good thing, but nowadays, those people who buy it on day one may well finish it and return it. And of course, marketeers not marketing games after launch week really helps too right? Oh and the so called gaming press asymmetrically hyping a game up to launch then dropping coverage as if the game never existed once it is actually out has nothing to do with it? Perhaps devs should make a game that last longer than a day or even games that people might want to keep? Presumably, Braben has data for how pre-owned has adversely affected Frontier Developments

Really Boring

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So we love video game music. Not all of it, but when it is good we'll take it over millionaires crooning about getting their arse out or falling in love any day. It gets into our mind. So (bear with me) there's an advert on TV for the perfume Opium which has been on the idiot box quite a lot recently. I keep seeing it and it reminded me of a game. In particular this ad at 20 seconds.   Eventually, it came to me! It's from the Notre Dame theme from Timesplitters 2, composed of course by Graemem Norgate, one of the few men we'd happily marry without even meeting (we swooned when he wrote to us ). The relevant bit is in the vid DOWN HERE at 1:31:   And of course, both of these were 'inspired by' a certain Mr Mozart, this vid at 2:35.   Here's the handy URLs to skip the rest and straight to the bit I'm on about should you wish you music cretin Opium , Splitters , Mozart . That's it. Just saying. Jeez. End of the music lesson. Now. Fuck o