Let's do more with the Wiimote
Okay kids. Wiimote has been around for quite a while and using it to waggle has been a staple use of it so far. Let's just say the pulse sensor thing hasn't exactly set us alight and wii motion plus is a bit of a rip off. ANy avid Wii gamer will now have a wii wheel, zapper, other attachments and wii speak. All of which work with one maybe two games. Either way by now every Wii owner has four wiimotes. Why don't games do some more creative things with them? You want free ideas here's some: 1) FPS and on-rail shooters. So we've had Red Steel, House of the Dead Overkill and Resident Evil Umbrella Chronicles. They were fun but why insist on pressing the d-pad to change weapon? Players should be able to map wiimotes 1-4 to different weapons. Want to change from pistol to shotgun? Just drop wiimote one and point wiimote 3 in a wii zapper at the screen. Voila! The shotgun pops up. It disappoints me that FPS on the Wii haven't done the popping up gun affect i