Posts

Showing posts with the label Tri hard

Alien Resurrection

Image
Alien Resurrection for the PlayStation is fucking brilliant. The recent car crash that has been colonial marines has led many so called games journalists spout that there have never been any brilliant Alien games. Of course, because they were probably foetuses when many of them originally came out (and gamers who play older games are some sort of messed up because as a medium it's constantly improving unlike any other medium that has ever existed so any game released this week is obviously and by default better than last week's RANT CONTINUES HERE). Alien Resurrection was one of the good ones. At the time, EDGE gave it a 9 and compared it to a GCSE in terms of how rock solid it was. I would link to that review except the EDGE website is awful and they haven't realised how uploading all their really good older content might get them some hits. However, it is rock solid and a bit scary even today. I've been stuck on the same section for over a decade. Every year I loa…

You Can Have My Steel

Image
We've been on a bonanza of buying older Wii games to add to the collection. We avoided the original Red Steel on account of the awful reviews but wanted to try Red Steel 2, partly because it's one of the few games to use Wii Motion Plus. We're about halfway through but feel it's enough to put down some thoughts about it.
It's a perfectly functional if somewhat generic game. The motion controls irk at first, swordplay isn't mapped one to one to the Wiimote, the reason for this is so that a multitude of attacks can be mapped to flick, twisting, holding and tapping buttons in combinations with flails. After a couple of hours the controls become second nature and every enemy encounter can be played a number of different ways similar to the encounters in Resident Evil 4. It's not quite mindless and if you aren't paying attention every enemy goon can take you out. 
Oddly, the game  just sort of starts. There's very little in the way of introduction or st…

Justifiably Trivial

Image
We were lucky enough to reach the grand old age of 30 again last week and among the presents presented us for surviving the 90s was a copy of Trivial Pursuit: Master Edition. Now, if you're like us then Trivial Pursuit progresses by quickly hoovering up the green, yellow, blue, pink and brown (now purple, presumably to avoid endless entertaining 'pink or brown' choices) wedges/cheeses/pizzas and then spending the rest of the game passing back and forth over the orange Pizzedge spot waiting for the odd chess question in between endless fucking cricket and soccerball questions. Well. NO LONGER!
The recent master edition now has a bunch of video game based questions meaning that a) It doesn't take quite so long to get that orange chedge slice b) Finally, all that video game knowledge is justified in the eyes of your immediate family as you beat Uncle "Knows it All" to the win all because of a Halo question.
Somewhat paradoxically it takes inclusion in Trivial P…

Mixed Emotions

Image
A new Steel Battalion we can actually play AMAZING! Oh requires Kinect BALLS. Still it means we don't have to buy a new piece of plastic for the ever growing pile of peripherals AMAZING. Fist bumping? BALLS. Seriously, fucking fist bumping? BALLS. Is this what it takes for the 'hardcore' to accept the Kinect? BALLS Fist-Bumping? BALLS. FistbumpingBALLS. Fistbumpballs. Fistballs. Fialls. FIALS.


Shocking images from inside terrorists' lair

Image
On first inspection it looks just like a normal Midgar bar complete with a jukebox, TV and a seedy bar. However, the pinball machine hides the room in which the bomb attacks on mako reactors was planned by the terrorist cell AVALANCHE.

A big TV for following the news. A white-board for planning where bombs should go and a umm pirate flag? A punching bag? Not much in the way of terrorist paraphernalia laying around. These guys were pro and it's a bloody good job they helped to stop that big meteor from destroying Midgar otherwise we'd be really really angry at them.

Capcom DRM: Where is the apology?

Numerous sites ran with the news today that Capcom forgot to inform players that in order to play Final Fight: Double Impact, players had to be online all the time. They apologised for not telling players about the DRM.

However, at the time of writing Capcom have still not apologised for the existence of the Game itself yet. TGAM Editor in Heels, Richie Richards had the following to say:

"The world really didn't need either of these games the first time around. This reboot is totally redundant. It would be like releasing Megaman 10 for fuck's sake."

TGAM Pilot First Rank, Doppelganger chimed in with:

"Great. More middle of the road games. I can barely tolerate to think of the days I used to get excited about games anymore. I hope someone somewhere is genuinely excited to see these games again"

This blog, once upon a time a single Capcom IP fan site of sorts, is sad to see Capcom joins the long list of those failing to apologise for their decidely average IP…

Black Wii (racist)

Image
Aw isn't that cute... They made it look like a real console, adorable.

Yeah it's some bundle with Monster Hunter Tri (3) so dont expect the EU to get it, ever.

Luv and shiny wired controllers,

Richie XXX