Wednesday, June 18, 2014

Tales of the Abyss

Right, fine I'm caving.

After all this drama, outrage, scandal and out of court settlements. I'm just going to give you guys what you want. And that is apparently another half hardhearted incite into yet another 3DS game. Eat it up chumps.

Right so. Tales of the Abyss, a wonderful little gem, a PS2 cult-classic remake for the 3DS.  I jumped on this title as I was a huge fan of Tales of Vesperia on the 360. Its an expansive story driven RPG, and a fantastic port at that too! However! That is a double edged sword... Its a port it's really not meant to be a pick up and play title I was enjoying it on the commute until the story progressed to... Dungeon number 1, which left me with little to no save points. I mean that is fine for a PS2 title, sitting there 15 years ago in front of a TV, but the game pushes you to go through a dungeon. Which means you either just have to close the DS and hope that the batteries don't run out, or time how far you get into the dungeon and how long it would take to get back to the last save point. Not fun... Just gimmie a quicksave Namco! Its not a game breaker!

This crippling point aside, I love the game, the character acting the RPG elements, it's almost flawless in its appeal.

But... How do you find the right time to play it?


Love and, well fuck you I'm a commuter,

Richie X

Tuesday, June 17, 2014

Project X Zone

Warning! more 3DS content below!

Whilst Cunzy1_1 witters away his hours on the non-game, Tomodachi Life, forever hoping that the next patch update will allow same-sex marriage. I took a punt on Project X Zone!

It's on sale in the Nintendo shop right now! And honestly it's fantastic.

The only reason I had not purchased it by now was the Demo. The Demo was shit. It showcased some of the art styles, bit did not introduce the player to the concept of the game. I got the impression it was a shallow but pretty button mashy title. Totally not!

The game is mental! It has a really loose story about why Characters from so may different IPs are there, something about tears in reality, but you just dont care, it's fun as it is to just have Streetfighter characters in a RPG setting but when they are interacting with the likes of Virtua Fighter and Tekken characters, It's just so fun!

The game has a pseudo-strategy element, it does not punish you badly for mistakes though. You have to position all your cool little 16-bit animated sprite versions of your characters in position, ideally near another character, but also near enough to the enemy you are attacking. Then you attack the enemy, the screen changes to a 2D fighter like style where you have corresponding keys to create Combos. It can get so wonderfully over the top with super-special moves, crazy cameos and General Cross-over fan service.

Love and here is Morrigans's boobs from in-game,

Richie X

Tuesday, June 10, 2014

Pages from the Diary of... Part 1

The brick path was laid out before me. The sky hung above me, empty save for one cloud, the air was charged with tension; an electric blue.  Behind me the proud outline of a hill, distant and calm. I ran forward. I ran with determination, as I ran past some bushes I noticed a strange floating square, golden and flashing with an inscription. But before I could investigate further, a creature came ambling towards me, as big as a man, round and with a terrifying stare. Instinctively I leapt into the air, soaring as high as I could, then came crashing down onto the creatures head, flattening it. My foe dispatched, I decided to investigate the floating golden block, but yet there appeared to be more squares. Throwing myself into the air again, I raised my fist and punched the block. The block went dead, turning into a dulled brown, however as a I landed I realised, through whatever trickery, I now had a coin! 

Venturing forth with my new found power, I slammed into the next golden block. but this time no coin... Instead the block seemed to produce a mushroom; yellow an red, exiting the block in an almost phallic display. Already phased by this, I panicked, the Mushroom started eerily sliding. It slid along the blocks. I didn't know why, but I chased it, I felt this mushroom had to be something good. It slid off the edge of the blocks, I attempted to grab it in mid air. Missed. Heart-racing I skidded as I landed, the mushroom had hit the green pipe and changed direction. I ran desperately, I know I had to make that mushroom mine, I was catching up to it.

The world changed, everything felt smaller, I felt every muscle in my body expand, I surged with power.